Interview with Eloy Lasanta, Third Eye Games

So, in my last post I talked about AMP: Year One, and the current Kickstarter campaign for AMP: Year Two, the first expansion book for the game. Well shortly after that, I got in contact with Eloy Lasanta, the creator of AMP: Year One, and he graciously agreed to let me bludgeon him with questions in order to assuage my curiosity about his work as a game designer. So a big thanks to him for that!

If you haven’t read the previous post, you should go and do so right now… but just in case, a quick bit of background. Eloy created Third Eye Games back in 2008, and since then has written and published a number of well received games covering a very diverse range of genres and themes. He’s a prolific and successful user of Kickstarter as platform to get his new projects up off the ground. As well as working on his own games, Eloy has written for a number of other publishers including Margaret Weis Productions, Varja Enterprises and House Dok.

So, let’s get down to it. Without further ado, I present the Grassy Gnoll’s interview with Eloy Lasanta.

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Tink: How exactly did you get involved with role-playing games? Did you start young, or come to it later in life? 

Eloy: It depends on your definition of young and old. I wasn’t raised on it like many kids that I meet when I venture out to conventions everywhere. I started in high school around the age of 13 with RIFTS and didn’t play any other games for a long time. Eventually, I check out other things and it’s all downhill from there. A lot of World of Darkness and the like. Lots of fun was had.

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AMP: Year Two Kickstarter is up and running

Hey guys,

Just wanted to talk a little about a Kickstarter project I’m backing at the moment. AMP: Year Two, is the first expansion book for AMP: Year One, a game by Eloy Lasanta of Third Eye Games.

Eloy is a very talented designer who I first encountered through his previous game Part-Time Gods, a brilliant RPG about playing as people who have gained a spark of divinity, and their struggles to balance their humanity against their divine power. So once I heard he was making a supers themed game, well, I was 100% in. Sure enough, when it arrived, it was everything I’d wanted it to be.

So, let’s take a look at it shall we?

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