Good evening all. Once again, my apologies for the rather long delay between updates. I’m still incredibly busy with work, but I’ve also been suffering from a bit of writer’s block… every time I’ve sat down to write something recently, I’ve ended up staring at the screen for an hour or so, then giving up and playing some Final Fantasy.
I’m also likely to be offline entirely for at least a few weeks through the coming month or so, due to some travel I have coming up for work. While I’ll be able to check email and so on, getting on the blog is going to be highly unlikely.
So, I’ve decided to do a quick update for The Unusual Suspects as a way of easing myself back into it and making sure I’ve at least got something done before I’m away for another month or so. I’ll try to get another update or two up before Saturday, which is when I fly out for the first bit of work.
This character is one that I didn’t actually create myself, but I did have quite a bit of input into his design. He was built by the GM for a Supers game that I was joining part way through. I’m afraid the writing for this one might be a little rough, but right now it’s about all I can manage.
So, without any further delay, let’s meet tonight’s guest…
Welcome back to Cooking the Cosmos. My apologies for the extended delay on getting this posted, over the last few days my internet access has been incredibly unreliable, and I ended up frustrated to the point of giving up until it decided to start playing nice again. Now that the worst of it appears to be over, I figure it’s time to get back in business.
As I said last time, this update will focus on choosing a system for your campaign setting. I find that it’s best to choose a system as early as you possible, as it gives you a framework of game mechanics to build within. There are three major questions to consider when making this decision, so I’ll be using both the Project Helleborus and Urban Magic campaign settings to help demonstrate the process.