So, I fucked it.
Well, I wouldn’t go that far, but certainly, running a Pathfinder game was far more work than I expected, and it makes me appreciate the sheer amount of extra effort Keegan puts in above what the adventure path gives him.
Firstly, I haven’t run a rules heavy system since I was 14, where I mangled d20 Modern to represent school. It trainwrecked horribly, but it at least made some people laugh for a session. After that, I entered my WoD phase, being one of those oft-cursed eternal players demanding to be entertained. After some time I began writing Bard: The Crescendo (a WoD template, like Vampire, Geist and Changeling) with some friends. Eventually it fell to me to test the system. It went okay.
When Keegan wanted a turn playing Pathfinder, he thought I could do a decent job (uhh?) of running an adventure path, and gently pressured me into taking the job. What can I say, I can be an entitled jerk. He set me up with the core, our copy of Hero Lab and The Snows of Summer to bone up on.
Much like a Puritan high school, there was less boning up than would be healthy for everyone involved.