Ladies and Gentlemen, welcome back to the Grassy Gnoll!
Sorry for the slight delay in updates, it’s been a hectic time over the last week, and I had some new stuff on the go that took a while to get organised. I think the wait was worth it though, and I’m ready to unveil what I’ve been working on. So I’ve got something a bit different for you all today. As part of my reboot, for want of a better term, of the blog, I decided to start doing some interviews with authors, designers and pretty much anyone who’ll agree to answer my questions.
Note: In the interests of honesty, I’ll just say that this actually isn’t my first interview, but since it’s related to a Kickstarter project, and is therefore time sensitive, I’ve pushed publication of that one back until the weekend… Sorry Wendy, I hope you don’t mind! I promise it’ll go up as soon as it can.
Today I’ll be posting some questions that Timothy S. Brannan, the author and lead designer of Strange Brew: The Ultimate Witch & Warlock, has been kind enough to answer. Tim is a long time gamer, and the author of the Liber Mysterium, a third party sourcebook for D&D 3.0 that was released back in 2002. A lot of the Liber Mysterium’s content is being updated for Pathfinder as part of the Strange Brew project. You can find the Kickstarter page for this project here:
Kickstarter – Strange Brew: The Ultimate Witch & Warlock
Before we get started though, I’d like to thank Tim for taking the time to answer these questions, and giving us some insight into his history as a gamer and designer, and what he has in store for Pathfinder players who want more options for their witches and warlocks. I’d also like to thank Christina Stiles, who is coordinating the project, for being so open to the idea of my interviewing the people involved, and helping to make this happen.